For leveled-list merging and the likes you may want to create a patch using wrye-bash, but again, it will need the user's oversight.Įverything else you may have been told is plain wrong.
Loot might or might not provide a good starting point for loadorder sorting, depending on which mods you use, but your LO will still require manual sorting in the end to get correct results. Nothing has changed about the fact that loadorders will have to be patched using SSEdit, requiring the user to make manual and educated decisions on which mod's entry he would like to forward to give the wanted results. What are people even talking about?įirst things first: There is no way to 'one-click'-mod Skyrim.
How necessary is it to use modding programs outside of the base mod manager?Ĭan you get away with just letting Vortex do its thing and trust that it has taken care of everything automatically (provided of course that you read all the mod descriptions and all your mods are compatible with each other)? So far, everything has been working great, and though I cannot confirm that all my mods are working as they should, I have seen things added by mods in the game world. Was I misinformed? I have downloaded ~150 mods so far, and though I have not started a real playthrough yet, I have tested the game's stability many times by starting a new game and running around in the game world. I came back to modding Skyrim because I was told it was super easy now and required little maintenance. Will Vortex automatically run SSEEdit and Wrye Bash and LOOT on the mods you download, or do you still have to run all those programs manually?
This assumption seemed to be confirmed when I saw on the Vortex dashboard icons for SSEEdit and Wrye Bash, and messages about LOOT popping up.īut on closer inspection of the SSEEdit and Wrye Bash icons on the Vortex dashboard, the icons are greyed out and if you try to click "Make primary" for those icons, you get a message saying "Not configured." So two questions:Īre SSEEdit and Wrye Bash preinstalled in Vortex, or do you have to manually install them and then Vortex will detect them? I recently returned to modding because I was informed that now all you had to do was click download on all the mods you wanted and then "it just worked." I assumed this meant that Vortex now has all the programs I previously used integrated directly into it and it automatically runs all those programs for you every time you download a mod. I modded Skyrim pretty extensively back in ye olden days of 2015, before all this nonsense about just clicking the download button on a mod and then a mod manager doing all the work for you, so I have used programs like SSEEdit and Wrye Bash and LOOT manually. I tried googling it and looking through the resources on this subreddit, but I did not find any answers.
Hope that helps, let me know if you have other questions.Apologies if this question has been asked before. However, depending on the number of ancillary files you have that need handles in addition to plugins), but the TLDR version is that it's easier and there are better tools available for ESL flagging compared to Merging. Mod Organizer is indeed an older and now-deprecated piece of software. get MO2? Kidding aside, Vortex is just fine for starting out but it's forced auto sort is a major deficiency. Vortex has a sorting program called LOOT built in that should put your bashed patch in the right place.